Playing cards



Dec. 21, 1948. c, G, WHITN Y v 2,457,020

' PLAYING CARDS Filed Aug. 25, 1946 3 Sheets-Sheet 1 FIG. Zn

lliiill INVENTOR CI. EHCE G. Nun-n51 ATTORNEY Dec. 21, 1948. c. G. WHITNEY 7 2,457,020

' I PLAYING CARDS Filed Aug. 23. 1946 I i 3 Sheets-Sheet 2' INVENTOR Cm NCE G. WHITNEY TI'ORNEY p Dec. 21, 1948.- c. G. WHITNEY 2,457,020

PLAYING CARDS Fil ed Aug 25, 1 946 s Sheets-Sheet s w we YNVENTOR. CLARENCE Gwnnnav Patented Dec. 21, 1948 2,457,020 PLAYING CARDS Clarence G. *whniiyg-o'amaeii, N'.-J. Application Au ustes, 1946, Serial No. 692,587

3 Claims. (o1. zitita) 1 1 Thisfinvention'relates to playing cards, each having representations, simulations or replicas of a domino on it, arranged so that all or the games of dominoes can be played with these cards.

One object of this invention i's toprov'ide aq ce'l of cards, of standard playing-card size, with which all of the games of dominoes may be played, with all the plays showing, but nevertheless, requiring the same or less space as is required to play the same games usingdomino blocks.

Another object is to provide a deck of cards for playing the above games in a blind fashion in which only the last played? domino cards, in any line, the starting double-domino card and any double-domino cards played later, cros s'wise, or only the last cards played, are visible. 7

Yet another object is to provide a deck of cards that may be used for playinga large variety of games. I v I a Still further objects of this invention are to provide a deck of cards which has the advantages, as compared to dominoes in block form, of convenience, because the cards can be stacked or stored in a' small space, ca'n be'" handled, dealt, and shuiiled more conveniently than domino blocks, and in whiohthe surplus or bonepile takes up less space andisffair to "all the players because the individual dominoes cannot be recognized, v, a I

For the purpose'of illustrating the invention, there are shown in' the accompanying drawings forms thereof which'are at present preferred, although it is to be'understood' that the various instrumentalities'of which the invention consists" can be variouslyarrangedan'd organized and that the invention is not limited to the precise arrangements and organizations of the iristrumentalities as herein shown and described.

In the drawings:

Figure 1 represents a face or plan'view'of a playing card having two representations of a domino thereon; the representations'being the same in numerical value but being distinguishable one from the other by'dif ference in position.

Figure 1a represents a'fa'ce o'rplan' view of a playing card having two representations of a domino having an equal number of dots or other designating Inarksbn eache'nd of the domino, the two representations being made distinguishable one from the other by difierencein color.

Figures 2 and 2a represent face orplan views of two playing cards having two representations of a'dornino'having an unequal number of dots or other designating markson each end of'th'e domino. They differ only in the arrangementof the corner numerals.

Figure 3 represnt's a fa'cei or plan view of a modified form of playing card similar to that shown in Figure l but having'numer als on the representations"ofthe domino'instead' of dots.

Figure-"3drepresents a face or plan viewof a; modif ed form of playing card similar to that shownfin' Figure 1 z, having numeralson the representations of the domino instead of dots or other designating marks. a Figure 4 represents aface or plan View of a modified: 'form of playingcard similar tQ-that show'n'in' Figure 2, but having numerals onthe representations of the domino instead of dot s.

Figure 4Z1frepresents a face or plan viw or a' modified former a'playing card similar to that shownin Figure 4, but showing a change in the arrangement of'the corner numerals and those on the domino replicas. v

Figure 5 represents a face or plan view-of anothe'r'for'ln of playihgcardlike that of Figure 1- but without the corner markings.

Figure 5a. representsfa face or plan'rview of a playing 'card like thatfshown ofFigure 1a but without the corner markings. I a a n Figure 'G represents a face or plan view ofa playini 'card'like that of Figure'Z but without the corner markings. V

Figure '7 represents a face or plan View of" a n'u'mber' ofcards' as they appearwhen held in av players hand.

sequence.

Figures 10, 1 and 12 sh ow three ways" that fear in Figures; and 2 could. dominoes each taking'u'pcards of the type shown be matched in a gam of less room than the other.

Figures 13, 14 and 'l 5'sh ow cards of the "same.

value asthose in Figures 10', lI'and 12,b-ut ofthe type shown in Figures lit and '2 played 'in'th'e same'rnanner.

The well-knownggames of ddmino arefregu i larly played w n "sets of blocks" which 'vary in" numbers.

at a timef'plus" '7" double blocks on which each of the seven numeralsappear at each end of a block. Ihe set of5 5blocksis coinp'osedinlilie manner except'that the ten numerals 0 wrought are used. v v a The presentinvention contemplates the provisiohof domino-like representations on playint-end whereby an or the conventional domino "games can'be played and whereby,-'in addition, new games played withhonventional dominoes) are possible, by virtue of the noveldisposition of, the domifiiirl resentation's, up iithe cards; a

The most common number of blocks per set is 23 or '55; The 'set of 28 blocks 'is com posed of ablook'ffor each ofthe possiblecom f binatiorisof the numerals i) through'fi, taken two (not capable of being Thus, for example, the present invention contemplates the provision of two domino representations, one at each end of the card. The present invention further contemplates the arrange-,

ment of. the two domino representations on double-domino cards whereby the representations can be distinguished. For example, One of the representations on double-domino card.

can be distinguished from the other by difierence in color or by difierence in position or, by difierence in size or shape, or by'a combination of any of these means.

Referring to Figure 8, it is evident that all plays that can be made with domino blocks can could be made with domino cards. Card have been played crosswise, see Figure 1. Card h could have been played endwise. Card 29? I Had double cards of the type shown in Figure 1a been used, there would have been no change in rules. the red end of the card would have been played. Where a double was played endwise, the black end of the card would have been played.

It is obvious, when the small space taken up by the card bone pile is considered, that the cards require less space than blocks.

Any of the various types of cards shown in drawings could be played in the manner shown in Figure 8.

In playing dominoes in blind fashion all the rules for scoring remain unchanged; blind type of game would be difficult if not impossible to play with domino blocks. In order to play the blind" type of game efiiciently, a player must remember all the cards that have been played.

The cards shown in Figure 8 could have been played in a blind fashion which takes up still less space. If played in the blind fashion, each card which is played is covered by the succeeding card so that the only cards exposed are the last cards played in any line and the starting double domino card. For example, referring to Figure 8, cards a and b, e, g and 7' are played as shown leaving card a still showing. All the other cards would have been played by first holding the cards in relation to the card underneath as shown in Figure 8 so that all players may see that the match was correctly made then, secondly, the card would be moved up until. it completely covered the card beneath. Hadv the .cards in Figure 8 been played blind, the

only cards showing would be cards 11, d,

ff, (2') (8-) I The game of sequence dominoes is played thus: Three cards are placed on the table to start the game.

and five and five shown in Figure 9.

Three cards are dealt to each player, these Where a double was played crosswise,

the.

The

These cards may be, by way of illustra tion; the cards six and three, five and four mined for the various poker hand-s.

win, a player must also play the three cards in of twenty-one cards.

found on these twenty-one cards would be repbone pile. Any extra cards are left out of the play.

The dealer indicates the scoring numbers of the cards, as forexample, the 6" (m), 4 (n) and 5 (0) at the lower ends of the cards in Figure 9. These numbers are also the numbers to be matched.

The player to the left of the dealer can play onany one of the cards as described in connection with the game of blind dominoes explained above with one exception, 1. e., in this game, al1 cards played on are completely covered by the cards played on them.

The players play in rotation clockwise; the object of the game being to dispose of all the cards and make winning combinations during the play as will be described herein below.

For scoring and matching, consider only the end of the replica that appears marked m, n

scoring numbers are the same, the player scores points corresponding to the number. That is, if the player by playing his card can cause the scoring numbers to be all 4, he scores four points.

If, by playing his card, the player can arrange the three scoring numbers as a sequence (as, for example, 6-4-5 or 5-6-4 or 5-4-6 or 4-6-5 though not in ascending or descending order, he scores points corresponding to the highest number (in this case six points).

If the three scoring numbers form a sequence in ascending or descending order (as, for example, 51-5-6 or 6-5-4) the, player scores double the highest number (in this case twelve points).

Each time a player plays a card, he picks up one from his .bone pile. If a player cannot play (because none of his cards match), he passes. If all players pass, they can simultaneously pick up a card from their individual,bone piles until someone can play; the first to pass having the right to play first. After extra cards have thus been picked up, no more are picked up until this is necessary to again give the player three cards in his hand after playing (unless, again, all players have passed). The player whose individual bone pile is first exhausted is the winner and score 5 points for winning plus one point for each card left in each opponents bone pile."

Another game, called Poke-Dom, can be played using the same rules as for the game of sequence dominoes just described, except that six cards are laid out at the start and players select the five cards that give the best poker comessential cards. Various values may be deter- In order to his hand. 7

If the cards containing only the values 1 through 6 are used the deck would be composed The combinations of dots resentativegof the various combinations possible with a pair of dice. If we consider the two ends of the card as two separate combinations by calling first the number of dots that is outermost, then we would have thirty-six combina tions that could .represent the combinations of values found on aipair of dice that were of different color or size so thatarbitrarily one color or size wouldbe calledthe first number of the pair.

Several games combining dice and cards can be played with this deck.

As used in the appended claims, the term domino replicas or the like is intended to comprehend replicas wherein the values are indicated by arabic numbers or any other equivalents of the conventional domino dots.

The present invention may be embodied in other specific forms without departing from the spirit or essential attributes thereof, and it is therefore desired that the present embodiments be considered in all respects as illustrative and not restrictive, reference being had to the appended claims rather than to the foregoing description to indicate the scope of the invention.

Having thus described my invention, I claim as new and desire to protect by Letters Patent:

1. A deck of playing cards corresponding to a set of dominoes, each card bearinga pair of replicas of a single domino, said replicas being disposed adjacent the ends of the cards, the replicas of different-half dominoes being arranged so that opposite halves are outermost at the ends of each card, the replicas of doubledominoes bein distinguished one from the other on each double-domino card.

2. A deck of playing cards coresponding to a set of dominoes, each card bearing a pair of replicas of a single domino, said replicas being disposed adjacent the ends of the cards, the replicas of different-half dominoes being arranged so that opposite halves are outermost at the ends of each card, the replicas of double-dominoes being distinguished one from the other on each double-domino card, each card bearing a transverse mark separating the domino replicas.

3. A deck of playing cards corresponding to a set of dominoes, each card bearing a pair of replicas of a single domino, said replicas being disposed adjacent the ends of the cards, and the replicas of different-half dominoes being arranged so that opposite halves are outermost at the ends of each card.

CLARENCE G. WHITNEY.

REFERENCES CITED The following references are of record in the file of this patent:

UNITED STATES PATENTS Number Name Date 712,566 Moller Nov. 4, 1902 FOREIGN PATENTS Number Country Date 519,336 Great Britain Mar. 21, 1940 

